// KeyDown
private void MyForm_KeyDown(object sender, KeyEventArgs e)
{
switch (e.KeyCode)
{
case Keys.Up: // CRSR hoch
break;
case Keys.Down: // CRSR runter
break;
case Keys.Delete: // ENTF
break;
case Keys.Enter: // Enter
break;
case Keys.Escape: // ESC
break;
default:
break;
}
}
// KeyPress
private void MyForm_KeyPress(object sender, KeyPressEventArgs e)
{
switch (e.KeyChar)
{
case (char)(int)Keys.Up: // CRSR hoch
break;
case (char)(int)Keys.Down: // CRSR runter
break;
case (char)(int)Keys.Delete: // ENTF
break;
case (char)(int)Keys.Enter: // Enter
break;
case (char)(int)Keys.Escape: // ESC
break;
default:
break;
}
}